Liquid

A reference for Mechanic's Liquid scripting

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16 articles in this collection
Written by Isaac Bowen

The cache object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated this week

The options object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The event object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

Filters

Mechanic uses standard Liquid, and adds a few custom filters.
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Written by Isaac Bowen
Updated over a week ago

The shop object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The refund object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The variant object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The inventory item object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The inventory level object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The location object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The product object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The collection object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The customer object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The line item object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The order object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago

The draft order object

How you can access it, and what you can do with it
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Written by Isaac Bowen
Updated over a week ago